Changelog
Version 1.3.3 (2022-03-13)
- Improvement: Swapping will cause the players to "animate" changing places.
- Improvement: Undo will no longer cause the animation from previous turn to play.
- Improvement: Changed names of almost all monsters and elements to be different than in DROD.
- Bugfix: Swapping will now work, instead of creating this weird state where commands don't go to the correct player in an unintuitive way.
- Bugfix: Returning to players list and back to the game would cause game logic to be generated again, which could cause
some duplicate Socket events to be sent each time wasting bandwidth and potentially slowing things down.
Version 1.3.1 (2022-03-13)
- Improvement: New room "Gimme That Blocker!" by Xindaris.
- Improvement: Updated room "Surprise!" by Kieran Millar (added one more tile of buffer between the players and the golems).
- Improvement: Fixed visual bugs in some wall and pit tiles.
- Bugfix: Monsters will no longer be invisible on the turn they spawn.
- Bugfix: Removed old debug code which caused certain rooms to be added to the list of completed rooms.
Version 1.3.0 (2022-03-11)
- New feature: You now see your partner's pointer.
- New feature: Tile position is displayed under pointer.
- New feature: Hovering over a monster shows who's the current target and the distance to both players.
- New feature: Clicking on a tile displays shortened info about a tile, while Ctrl+Click displays the previous big dialog.
- New feature: Added three new tutorial rooms.
- Improvement: Smooth movement animation added.
- Improvement: Rooms are no longer selected in a random order. They are sorted by (arbitrary) difficulty.
- Improvement: Monster distance algorithm has been updated. They'll now look at the distance between the
players and chose the one who's closer, and if they both are in the same distance it'll follow the one it was following
the last turn. The distance is L1-Distance/Manhattan Distance/Taxicab Distance, which is the number of non-diagonal moves
to the target.
- Improvement: UI improvements - no full-page scrollbars; room display now takes into consideration that Log column
takes space and will make itself fit its designated area; log column fixed margins.
- Improvement: Sent messages now word wrap correctly and are smaller.
- Improvement: Tile info box contains information about monster targetting rules.
- Improvement: Tile info box contains clicked tile's position.
- Bugfix: Fixed flickering of ghosts at times.
- Bugfix: Undoing death will now work.
- Bugfix: Numpad should now work regardless of numlock status.
Version 1.2.1 (2022-03-08)
- New feature: Pressure plate connections are now displayed when mouse is moved over a plate.
- New feature: You can now click on a tile to get information about what's on it.
- New feature: It is now possible to undo a played move.
- Improvement: Infobox close button has a much larger area.
Version 1.2.0 (2022-03-07)
- New feature: It is possible to change to a specific room
- New feature: Fullscreen Button
- New feature: Desktop builds available at Github
- Rooms: Two new rooms from Skell
- Bugfix: Log column will have scrollbar added if it doesn't fit vertically.
- Bugfix: There was a bug that if a player waited, after the move was processed the wait ghost graphic would persist. Possibly was an issue with other moves.
Version 1.1.2 (2022-03-04)
- Bugfix: Tar should be now rendered correctly.
Version 1.1.1 (2022-03-03)
- Bugfix: Removed accidentally added Polish character in the middle of the script, thanks VScode for acting weird.
Version 1.1.0 (2022-03-03)
- New feature: An icon appears when queueing wait moves.
- New feature: Canvas-based renderer fixed the issue with lines drawn between tiles.
- Bugfix: Fixed a server crash which happened when all rooms wre completed.
- Bugfix: Tar should now render correctly in all cases.
Version 1.0.0 (2022-03-02)
This is the first official and public release of SSSSSS, originally released as an april fools joke-game for Caravel Games / DROD forums. See Help for more information.
- New feature: You can now select your own username
- New feature: You can invite a specific player to play with you instead of getting paired with whoever is available.
- New feature: You can now queue multiple moves.
- New feature: Brand new art.
- New feature: A few new stages.